Neo Glitch City
NEȌ̷̢̜̐̋̒̌̏ͅ Ǧ̴̨͚Ĺ̵̮̙́Į̴̺̊̚T̷͔̈́C̶͖̲̾̒H̷̗̍ ̴̲̱̼͖̬̩̊͝CIŢ̴͓̦̹̂͜Y̷̝̯̯͔͒̂̊̈́̉͑̍ (Neo Glitch City)
2019-2022
Tuggeranong Arts Centre, Canberra
Seventh Gallery, Melbourne
Collective Haunt Inc., Adelaide
Neo Glitch City explores (expanded) painting and video game design. While video games can seem utopian, they often carry the same othering normative violence, that others anyone who does not fit one specific niche, which is usually white, straight and cis-gendered. Within this exhibition, I explore the potential of the glitch as a space of escape. Taking cues from queer theorists like Judith Butler and Judith Halberstram, I aim to create a fun videogame arcade/art exhibition environment that encourages casual conversation about queerness, representation, the glitch and escapism without the intimidation of queer academics.
A collection of digital paintings and a video game.
Paintings
The First Level is Always Green, 2019, Digital Image on Canvas, 76 x 101 cm, (Edition 1/1)
King’s Loop, 2020, Digital Image on Canvas, 76 x 101 cm, (Edition 1/1)
The Coco Desert, 2019, Digital Image on Canvas, 76 x 101 cm, (Edition 1/1)
Skyland, 2019, Digital Image on Canvas, 76 x 101 cm, (Edition 1/1)
The Intestinal Township, 2019, Digital Image on Canvas, 76 x 101 cm, (Edition 1/1)
The Town Prior, 2019. Digital print. 59 x 84cm (Edition 1/1)
Untitled (Missing Town), 2019, Digital print, 76 x 101 cm, (Edition 1/1)